Age Of Conan Review: Hyborian Adventures

Game Type: Multiuser online RPG

Age Rating: M

Game Genre: Heroic dark fantasy

1s.jpgDeveloper: Funcom

AGE OF CONAN REVIEW
The entire world was expecting for a new Conan game. Has it proved out hopes and expectations? According to Age of Conan review it did but not all of them.

The absence of the entertaining plot in online RPG is one of the main disadvantages. That’s why Funcom decided to change the situation and presented a unique cocktail of full value single campaign and typical multiplayer weekdays. They have divided the game into night and day. When the sun is shining other players and you cope with quests, and after the sunset you get into the zone where there are plot tasks only for yourself.

It sounds great, but… On the one hand it is realized only on the start island Tortage where we play up to the twentieth level. After the entering into the Hibory world the sound disappears, the dialogues become poor, the quests grow boring.  The other shortcoming makes its plot that is too short and simple.

Its combo is a separate topic of discussion. To activate it one needs repeat a special hot keys within second. The new struggling system can’t but surprise: the opponent is vulnerable to right, left and centre blows that reflect on the special color-indicators. They also permanently change the defense level trying to resist the player that’s why one should change the blow direction efficiently. So we should recognize that the game struggling plot is full of pleasant surprises.

As far as its other sides are concerned let it be said that the game is a usual multiplayer RPG with a definite division into the struggle with players and the struggle with monsters. A great accent is given to the private cities and castles upgrade. One can built, occupy and defend them. Unfortunately all that features are realized with many bugs and failures.
Funcom haven’t thought over the high level game content: the heroes of the high levels are boring.

To sum up the game is a powerful epic multiplayer RPG with madly attractive universe, unique atmosphere and the most beautiful modern computer graphics. But to become a landmark it needs to be worked on carefully.

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Metal Gear Solid 4 reviews: Guns of the Patriots

Game type: Tactical spy action

Genre: fantasy, cyberpunk

Developer: Kojima Productions

Producer: Konami

mgs4-review.jpgAn old man and a field
The 20-years saga has ended in the long-awaited stencil destruction. New Metal Gear really differs from the previous one and the differences are not in small details but in the subcortex of the gaming process. The base has perishes and from now on the theatre of action is the entire world: the most conflict areas where the battles between private war corporations and local partisans take part. You can let the partisans eat rations or mine the road on the mercenary way. Any action can help your advancement. Metal Gear representatives have never let be that sophisticated in enemy extermination before. The weapon assortment the ammunition of which one can be filled up anytime (as long as the money is not over). That allows squaring both with ordinary enemies and bosses. Newly economic model is arcaded but doesn’t force to dig oneself in financial things.

Those who worried about the long length of videos can have a sigh of relief. Kojima Productions team has developed the videos 40 minutes in length. But they managed to add them into the game conception so that they don’t bother. Metal Gear Solid 4 reviews tell that it’s really very interesting to admire the heroes even if they talk or cook the fried eggs. The interactivity combining with the war drama makes the game very elegant and stylish. The dying clone of Big Boss fails on the background of dozens of heroes that haven’t appeared on the screens for many years. This fact proves that Guns of the Patriots is mostly the fan project. On other hand the game excels the audience of many American blockbusters but its number.

By the way Kojima Productions has developed the unprecedented fan-service according to their scale. The action is full of histrionics dialogues and traditional marasmus scenes. It is the reign of technocratic impressionism in combination with philosophical Kojima ideas that want to tell the world about everything.

All the Metal Gear Solid 4 reviews are full of positive exclamations about the game character. The game will surprise its amateurs by its mooing devices on chicken legs and other funny things.

The event saturation is so concentrated that sometimes one wants to shout “Stop!” and switch off the power.

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